+354 – I previously made a post about this, but was deleted because I didn’t offer a clear solution. So here I am again to restart the conversation.
I think this is particularly important for Lighthouse, especially because of the way the spawns are setup. Since PMCs spawn so close to each other in this map, people often die very quickly in the first few minutes of the raid. As Tarkov likes to repopulate its servers this means that player scavs will spawn in as soon as these PMCs die. What makes this situation so dire is two things.
1. It takes time to properly clear the rogue area. This often leads to being pinned between rogues and player scavs within minutes of the raid. Especially when you are trying to do the tasks to plant stuff in the treatment area.
2. The player scav spawns can be right above the water treatment area. So they can even beat you to getting there if you don’t get a good spawn.
IMO scavs are for scavenging the map, and for scavenging the PMCs that decide to stick around to risk it.
I think a ten minute lock on raids would help fix issues like this (excluding factory).
What do you all think?